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| Hollow Knight vs Silksong: My Honest Verdict After Finishing Both |
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Příspěvek od: xtameembb - před 7 hodin(y) - Fórum: Everything
- Žádné odpovědi
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I won’t pretend I was calm when Hollow Knight: Silksong finally landed on my PC. After waiting what felt like an eternity, I dove in, and yeah, it rocketed up the Steam charts for a reason. But the question I kept hearing from friends, and the one I kept asking myself, was simple: is it better than Hollow Knight? Now that enough of us have clawed our way through the brutal late-game areas, I can give you my honest, slightly sleep-deprived comparison.
Artwork And Soundtrack: Both
Let’s get this out of the way. Both games are ridiculously pretty. Hollow Knight’s Hallownest is this melancholic, hand-drawn dreamscape that somehow makes a dying kingdom feel cozy and terrifying at the same time. Silksong’s Pharloom flips that energy upward, with silk-covered verticality, brighter highlights, and Hornet’s red cloak slicing through it all.
![[Obrázek: 6a9cafaf9a2a6db372733d48Z4UOtqRd07]](https://seogc.fp.ps.netease.com/file/6a9cafaf9a2a6db372733d48Z4UOtqRd07)
The animations match the art. Every critter, every massive beast, every little particle feels alive. And the soundtracks? I have lost count of how many times a boss wiped the floor with me while I sat there thinking, 'Well, at least this music is incredible.' In terms of presentation, neither game loses. I’m calling this category a tie.
Content: Hollow Knight
Silksong has a lot going on. It’s a huge climb through Pharloom, and the map does fill in nicely as you progress. But even after I unlocked every area in Hollow Knight, I felt small. The map screen alone was overwhelming, with all those twisting routes, hidden nooks, and mini-dungeons I hadn’t fully cleared.
![[Obrázek: 6a9cafb24358f637c5f36a97HzOD2x3U07]](https://seogc.fp.ps.netease.com/file/6a9cafb24358f637c5f36a97HzOD2x3U07)
Then there’s the post-game. I finished the main adventure and thought I was done. I was not done. The free DLCs piled on: Grimm Troupe gave me two brutal new boss fights, Godmaster turned the game into a gauntlet of boss rushes, and Lifeblood and Hidden Dreams added new areas and dream-like opponents. Silksong might get that kind of support later, but right now, Hollow Knight simply has more meat on the bone.
Difficulty: Silksong
Look, Hollow Knight is hard. I know. But Silksong is a different kind of monster, and I say that with love and a stress ball nearby.
The biggest adjustment is Hornet herself. Team Cherry made sure you are not just playing a reskinned Knight. Her hitbox, movement speed, jump, attack range, healing, and skills all feel different. I had to unlearn years of Knight muscle memory, and that alone was a challenge.
Then the enemies got involved. Many of Silksong’s enemies retreat while attacking, which drags you into danger. Others have awkward movement patterns and can deflect Hornet’s blows. The platforming sections? Let me just say the red flowers caused me to question whether I had ever played a platformer before. And the bosses? Fast, aggressive, and way too fond of area-of-effect attacks that punish you for feeling confident.
![[Obrázek: 6a9cafb7b607e9768f2c5388bvRMdjlR07]](https://seogc.fp.ps.netease.com/file/6a9cafb7b607e9768f2c5388bvRMdjlR07)
Hollow Knight is a tough cookie, but biting into Silksong will guarantee you an appointment with the dentist. 🦷
Controls: Hollow Knight
On a technical level, both games are sharp. But feel matters, especially in a soulslike, and Hollow Knight still takes this one for me.
The Knight moves like a precise little machine. Every button press gives an immediate response. His short, precise movements are perfect for split-second decisions. When a new encounter pushes me between fight and flight, the Knight accommodates instantly.
![[Obrázek: 6a9cafc0f3b73034cad67d42FI4jkmzX07]](https://seogc.fp.ps.netease.com/file/6a9cafc0f3b73034cad67d42FI4jkmzX07)
That precision is balanced by your strongest attacks, which force you to slow down and pick the right moment. It’s a rhythm I grew to love. Silksong’s controls are smooth and suit Hornet’s more organic movement, but the Knight’s almost robotic responsiveness remains my preferred way to play.
Story: Silksong
I’ll be honest: after the credits rolled in Hollow Knight, I wasn’t entirely sure what had happened. That vagueness is part of the charm, but Silksong pulled me in harder.
Hornet is the main reason. I wasn’t playing a nameless, voiceless husk anymore. I was a warrior with personality, history, a code of honor, and a clear goal. That alone makes the story feel fuller.
Other characters also have more to say, which enriches Pharloom. This isn’t Hallownest’s dying world; it’s a world under siege by a mysterious force, and Hornet is tied directly to it. The Wishes system—requests from Pharloom’s denizens—adds another layer, revealing bits of lore and clues with every favor.
![[Obrázek: 6a9cafc2cb1705244521147eAeL3xLsd07]](https://seogc.fp.ps.netease.com/file/6a9cafc2cb1705244521147eAeL3xLsd07)
Hollow Knight tells a compelling story through atmosphere and context, but Silksong’s more direct narrative won me over.
The Winner: A Draw
So, is Silksong better than Hollow Knight? After all that, I honestly can’t pick one. They balance each other out.
Category
Winner
Artwork & Soundtrack
Both 🎨🎵
Content
Hollow Knight 🗺️
Difficulty
Silksong 💀
Controls
Hollow Knight 🎮
Story
Silksong 📖
![[Obrázek: 6a9cafc78177af711ef5c818cbx6foLb07]](https://seogc.fp.ps.netease.com/file/6a9cafc78177af711ef5c818cbx6foLb07)
Both games are worth playing, and because they’re only loosely connected, you can play them in whichever order you like. They’re both gorgeous, engaging, and satisfying in their own ways. For now, it’s a draw. But if Silksong follows Hollow Knight’s path and gets strong DLC support, I could easily see it overtaking its predecessor.
Since both titles offer dozens of hours of unforgettable gameplay, the practical question often shifts to cost—especially if you plan to explore both Hallownest and Pharloom. Retailers run frequent sales, and prices vary widely across platforms, so a little comparison can go a long way. Before you commit, you can check game prices at DealNest to make sure you're getting the strongest deal for your next adventure.
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| I Claimed the Heart of the Woods in Silksong: Here's How |
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Příspěvek od: xtameembb - před 11 hodin(y) - Fórum: Everything
- Žádné odpovědi
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After finally pushing into Act 3 of Hollow Knight: Silksong, I made the Heart of the Woods my first target. Even in 2026, with the community having mapped most of Act 3, this route still punishes careless players. The game is clear that the three hearts can be collected in any order, but anyone who has tried will tell you that 'any order' does not mean 'without preparation.' This route is a dense knot of hidden levers, narrow tunnels, spike gauntlets, and two demanding boss encounters. Here is how I finally grabbed the Pollen Heart, including every step that saved my run.
![[Obrázek: 6a9b5e4c0f7d392d69b12a85sLMsA7JO07]](https://seogc.fp.ps.netease.com/file/6a9b5e4c0f7d392d69b12a85sLMsA7JO07)
I started from the Grand Gate, which is the most reliable access point if you are arriving from the Blasted Steps Bellway or Choral Chambers Station. At the Grand Shrine, I kept getting drawn toward the large glowing entrance, but the correct route is the lower door on the right. Once inside that vertical room, use Silk Soar to climb and then push right through the narrow tunnels. At the end of those tunnels is a lever, and I am embarrassed to admit how much time I wasted backtracking before I pulled it. That lever opens the path forward, so do not miss it.
After the lever, glide down and break the obstacle to open a leftward route. Then drop again and slash the veins blocking the way. The path is not obvious, and the game gives you very little visual fanfare. This is where a careful player separates from a frustrated one, because if you miss a vein, you will be stuck wondering why the map will not open up.
![[Obrázek: 6a9b5e57d118d51d426aa9d1sSA2ByiT07]](https://seogc.fp.ps.netease.com/file/6a9b5e57d118d51d426aa9d1sSA2ByiT07)
At the end of that path, turn right into the Underworks. There is a bench behind a gate, and it costs 15 Rosaries to unlock. I almost skipped it because I wanted to push ahead, but that would have been a huge mistake. The upcoming fight against Nyleth is long, and the previous bench is far enough away that a death would feel terrible. Pay the fee, rest, and reset your tools. While resting, I made two loadout choices that carried me through the shrine: Ascendant's Grip and Cogfly. The Grip is not just a nice-to-have; it becomes essential during the second phase of the Nyleth fight when the floor disappears. Cogfly, or any tool that attacks automatically, lets you deal chip damage while you stay mobile. A touch of extra damage can be the difference between a clean kill and a panic-filled last few seconds.
From the bench, head left and use Silk Soar to reach the hanging block. Destroy the ropes so the block falls, and a path down appears. This next section is a spike gauntlet, and I died more times than I care to admit by rushing it. Move carefully from platform to platform, and look for the white flowers that give you extra height. Use those to land on the top platform. Slash the veins there, jump up, and then turn left. That is when Shrine Guardian Seth blocks the way.
Seth is not a pushover. He throws his shield and teleports to its location, which can catch you off guard if you try to heal at the wrong moment. He also has a nasty area-of-effect attack where yellow particles swirl around him before exploding. The real trouble starts in his second phase, when the same moves come much faster. The key for me was staying just far enough away to react to the teleport, then closing in for a few hits before retreating. Once he goes down, continue left and enter the shrine.
Inside, play the Elegy of the Past near the fountain to face Nyleth. The fight has two distinct phases. At first, Hornet can stand on a platform and fight off ranged attacks while evading the AoE explosions. This phase feels manageable if you keep your spacing. But do not get comfortable. In the second phase, the platform disappears entirely, and you can only jump on the wall opposite Nyleth. That is exactly why Ascendant's Grip matters, because it lets you cling and reposition safely. Whenever I saw an opening, I approached and used a careful plunge attack to deal damage. It took several cycles, but eventually Nyleth fell.
![[Obrázek: 6a9b5e59aa669415da60d079YGR30uJH07]](https://seogc.fp.ps.netease.com/file/6a9b5e59aa669415da60d079YGR30uJH07)
After the fight, I was transported outside, and the Pollen Heart was waiting for me. That single moment made the entire detour worth it. If you are still hunting the other two hearts, I would honestly recommend starting with this one. It forces you to learn Silksong's vertical movement, automatic tool synergy, and patient boss rhythm, all of which make the rest of Act 3 much less intimidating.
![[Obrázek: 6a9b5e637028f6cc7c74306aaQzTTfxj07]](https://seogc.fp.ps.netease.com/file/6a9b5e637028f6cc7c74306aaQzTTfxj07)
Once you have the Pollen Heart in hand, the rest of Act 3 opens up in a way that feels earned. I found myself revisiting earlier areas with the new tool combo, and it completely changed how I approached some familiar fights. For anyone who wants to experience this whole journey on their own schedule, it is always nice to grab the game at a fair price before diving in. I usually check a game price tracker before picking up new releases, and DealNest is where I compare store prices without the headache of jumping between different pages.
Whether you are just entering the shrine for the first time or you are already planning your next run, the right price on the game means you can focus on mastering Nyleth instead of worrying about your wallet. With so many tools, upgrades, and secret paths to explore in Silksong, knowing the deal is solid makes the whole detour feel even better. And hey, if you end up stuck on a later boss, at least you will have gotten into the game for less.
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